How do I make the Mod Wheel behave like a Mod Wheel?

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morry
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Last seen: 3 years 6 months ago
Joined: 12/25/2013 - 17:13
How do I make the Mod Wheel behave like a Mod Wheel?

Hello.  My first time posting.

This may be a stupid question, but how do you make the mod wheel behave like a mod wheel?

I'm using Logic X running Mac OS 10.8.5, with automap version 4.7.0, and a 61SL mkII keyboard. (Just for fun opened Logic 9, and same issue there).

When I try to use the mod wheel to control, for example, the intensity of an LFO on the pitch of an oscillator, I get a message that it is not assigned.

I go to auto map to try to fix that, and I can assign the mod wheel to any one of a number of parameters, but not to simply control cc 1 input so I can "play" the mod wheel to control the intensity.

The Pitch part of the joystick works fine, controlling pitch bend in any software instrument as expected. Just the modulation part of the joy stick does not work.

Any help would be greatly appreciated.

happy holidays,

Morry

 

maax555
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Last seen: 2 years 1 month ago
Joined: 02/17/2014 - 12:58

I use cubase and get the same unassigned message, however it does actually work fine. You don't have any midi filter on for mod or sysex info do you in your daw as that could be the problem. 

Technobox
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Last seen: 2 years 6 months ago
Joined: 11/20/2014 - 16:14

Hello. I do have the same issue. There are some patches in the Omnisphere synth where sometimes several parameters can be modulated with the modulation wheel. Is there anywone at Novation being able to help??

Thanks

Technobox

 

skijumptoes
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Last seen: 1 year 7 months ago
Joined: 03/26/2013 - 13:22

When using automap you're not using CC messages, you're directly taking control of the soft synth - However, the mod wheel if not assigned via automap is automatically set to default to standard mod wheel message (cc1).

If you would like to set it to a particular CC message you need to turn automap off on the keyboard and use standard midi templates, and assign it a CC number that way.

Hope that makes sense.

As for omnisphere, you need to create a midi mapping using the host automation functions, there's so many controls on omnisphere that you have to select which controls are visible to your daw before you can control them - then map to your SL after that.  Remember to save the omnisphere map within omnisphere too.

Technobox
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Last seen: 2 years 6 months ago
Joined: 11/20/2014 - 16:14

I use already a midi map for omnisphere. There is no assignement in Automap for the ModWheel.

However, I found now my way in Cubase. In the Input Routing of the Midi Channel while Automap is in use, I just adjust it to "All Midi inputs". With this setting the Modwheel doesn't work. If I like to use the ModWheel as it supposed to be, I just choose "SL MkII" in the Output routing. Though, it's somehow a little bit strange to not work directly with automap.

Thanks for your inspiration to try differently Skijumptoes :-)

Cheers Olivier

skijumptoes
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Last seen: 1 year 7 months ago
Joined: 03/26/2013 - 13:22

Then CC1 should be what you need to map in ominsphere, have you tried that?  Map a control on omnisphere to CC1, and your SL should be putting out CC1 by default and should just work ok? it's just a standard mod wheel pushing out CC1, unless modified (i think?!).